Back on July 23, 2020, Xbox announced a new release myth Game for PC and Xbox Series X | S. Since then, we haven’t seen or heard anything about the game from developer Playground Games, the studio known exclusively for Horizon Forza series. And it looks like we may not hear about it for much longer, or at least that’s what some new insights from a previous developer of the game convey. Although the developer does not pass on the word development hell, it appears that Playground Games are having issues.
According to developer, game designer Juan Fernandez, Playground Games stumbled on two main issues. One such issue is what every fan of the series was concerned about when it was revealed that they were the developer of the reboot, with no experience making open-world, character-based RPGs. They make open world games, but they are racing sims. You can’t have anything different. The other problem was the studio’s “frugal” approach to game development.
“Stadium [Games] Highly organized and production driven. Every two years they put a Horizon Forzawhich has over 90 on Metacritic, with incredible quality,” Fernandez said while speaking to Vandal. “They’ve taken racing games and taken over these last few years, they’re very smart and they know what they’re doing. They wanted to branch out with something different and they thought what they’re doing well is open world racing games, [but] They lack people with knowledge of how to implement the game. In an open world, the way you control a character and their actions is completely different from what you have in a racing game. On a technological level, you have to develop animation, scripting, a search system, and moving in a car at a speed of 300 km / h has completely different requirements than walking in the countryside. “
The open worlds of Action RPG are incredibly complex, it takes a lot of time and a lot of people. At Playground Games they have the mindset of doing more with less. if Doctrine killer 5,000 people will have 150 or 200 and if they do it in seven years, they will myth in five. It’s good to be ambitious but you also have to be realistic and what I’ve seen is it’s been getting longer and longer and I, personally, don’t know if I had the creative ability to work on the same thing for over x years,” says Fernandez.
It’s important to note that everything here comes through translation, so it’s possible that vital context and meaning will be lost in the process. If not, this is not the most encouraging sign of it myth fans.