Hidetaka Miyazaki net worth | celebrity net worth

What is Hidetaka Miyazaki’s net worth and salary?

Hidetaka Miyazaki is a Japanese designer, screenwriter, and creative director who has a net worth of $100 million. Hidetaka Miyazaki is president of the video game company FromSoftware. He is best known for directing games such as Bloodborne, Sekiro, Elden Ring, and Souls. Regarded as an author in the video game world, Miyazaki’s work is characterized by dense background information and a high level of difficulty.

early life

Hidetaka Miyazaki was born in the mid-1970s in Shizuoka, Japan. He grew up largely without financial resources, was unable to afford many books, and instead borrowed extensively from the local library. Miyazaki read many English science fiction and fantasy books even though he did not understand the language; Mainly, it will focus on the accompanying illustrations. His parents forbade him from playing video games, and playing board games such as “Dungeons and Dragons”. As a young adult, Miyazaki attended Keio University and graduated from it with a degree in social sciences.

career beginnings

After graduating from college, Miyazaki got a job as an account manager for Oracle Corporation, headquartered in Austin, Texas. He realized his true purpose, however, after he advised his friend to play the action-adventure video game “Ico”. Intrigued, Miyazaki decided to change his career path to pursue game design. At first he had trouble getting a job, finding that few game companies were willing to hire him due to his lack of design experience. The exception was FromSoftware, which hired him in 2004. Miyazaki’s first role there was as a planner in the vehicular fighting game “Armored Core: Last Raven”. He went on to direct the 2006 film “Armored Core 4” and its 2008 sequel “Armored Core: For Answer.”

Breakthrough with the “Souls” series

At FromSoftware, Miyazaki learned about the project that would eventually become “Demon Spirits”. Excited by the idea of ​​a fantasy role-playing game, he offered his help. The company was so skeptical about the game’s potential that it eventually ceded full control to Miyazaki. Although Devil Spirits initially received a negative reception at the Tokyo Game Show in 2009 and sold well below expectations upon release, Devil Spirits began to gain traction over the subsequent months. Publishers outside Japan soon began to notice. “Devil’s Souls” became a critical and commercial success in the West, praised for its degree of difficulty and addictive gameplay. Miyazaki later directed the 2011 movie “Dark Souls,” a spiritual sequel to the movie “Demon Souls.” Due to his success, in 2014 he was promoted to Head of FromSoftware. Miyazaki went on to oversee the development of “Dark Souls II” and direct “Dark Souls III”.

More games

Miyazaki is responsible for many other popular games other than the “Souls” series. Among them, he directed “Bloodborne”, an RPG released in 2015 on PlayStation 4. As with Miyazaki’s previous work, the game was praised for its high difficulty score, rich ambiance and sound design, and Lovecraftian themes. Miyazaki later directed the 2018 virtual reality game “Déraciné”, a first-person adventure game using a PlayStation VR headset. Next, he directed the 2019 action-adventure game “Sekiro: Shadows Die Twice”, which is set in the fictional Japan of the historical Sengoku period. The game, which was critically acclaimed, has received several nominations and awards, including the Game Award for Game of the Year. Miyazaki achieved further success with the 2022 movie “Elden Ring,” which was co-produced with fictional author George R. R. Martin of “A Song of Ice and Fire” fame. Within three weeks of its release, “Elden Ring” had sold 12 million copies worldwide.

Hidetaka Miyazaki net worth

(Photo by JC Olivera/Getty Images)

Effects

Miyazaki cited a wide range of influences on his design work. He has given names to video games such as “Ico”, “Dragon Quest”, “The Legend of Zelda” and the “King’s Field” series. Miyazaki also cited the influence of manga series such as “Devilman”, “Berserk” and “Saint Seiya”. Among his countless other sources of inspiration, he mentions the literature of Bram Stoker and HP Lovecraft. On the broader aesthetic and thematic levels, Miyazaki drew inspiration from European architecture, environmental storytelling, sociology, and psychology.

The method of work

As a video game director, Miyazaki usually writes most of the narration and dialogue himself; It also has the final say in the design of characters and levels. He prefers to use death in his games as a learning tool in which players can experience trial and error. Along the same lines, Miyazaki strives to create stories that players can interpret in their own way, and designs his games to be particularly challenging so that players can feel a sense of accomplishment by overcoming them.



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