Forbidden West Update 1.14 patch notes today (June 3)

Horizon Forbidden West has received a massive update that brings a lot of new features and improvements. Read more about it in the Horizon Forbidden West 1.14 update notes.

This major update was announced during the June State of Play broadcast. Most importantly, this brings the new Game+ that allows players to play another with all the gears and items acquired. If you have completed the game, it is time to go back again.

Here are the patch notes for Horizon Forbidden West 1.14 update, sourced from reddit. Check them out to see what it’s all in store for.

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New features

We are so grateful to our incredibly talented community and excited to announce that this major update includes much needed features, including:

  • new game +
  • Ultra-hard difficulty mode when choosing the difficulty level for the new game or the additional new game
  • Reset skill functions in the menu
  • New functionality to apply a different look to Aloy’s armor.
  • New rewards available in New Game + (weapons, dyes, face paint)
  • New cup set

Fixes and improvements in Horizon Forbidden West Update 1.14

performance and stability

  • Optimized resolution in performance mode.
  • Multiple crash fixes.

Main tasks

  • Fixed an issue in Main Quest “The Sea of ​​Sands” where progress was blocked when trying to open the valve.
  • Fixed an issue in Main Quest “The Broken Sky” where the mission would crash if the movie was skipped too quickly.
  • Fixed an issue in Main Quest “The Dying Lands” where the mission would not progress after defeating the Grimhorn.

Side Questions

  • Fixed an issue in Side Quest “Breaking Even” where there were no beams to interact with.

global activities

  • Fixed an issue where fast travel to the Rebel Outpost: High Turning location would send Aloy elsewhere.
  • Fixed an issue where campfire would remain in the Rebel camp: Devil’s Fist would be unavailable after completing the camp.
  • Fixed an issue where the target was not completed in Rebel Camp: Cell
  • Fixed an issue in The Arena where the timer would continue to count down after all machines were defeated.

data points

  • Oops… Added World Datapoint 63, which can be found somewhere near the Widemaw site on Spiers Island.

machines

  • Fixed an issue where the Tallneck Shock Explosion would destroy all other devices.
  • Fixed an issue where the Protection Stat would not go into Shock or Shock when triggered during certain attacks.
  • Fixed an issue where Behemoth would be able to chain charge attacks in quick succession.
  • Fixed an issue where separate machine parts would fall to the ground.

hominids

  • The Imperial Guard Coin’s armor health has been reduced to be more in line with other enemies.

arms

  • Fixed an issue where a level 4 Hammerburst Boltblaster would take less damage than the level 3 version.
  • Fixed an issue where enemies would become suspicious when an active blast trap was detected.
  • Fixed an issue where some weapons would not give courage properly.
  • Lower crafting costs for manufacturing traps at the workbench.
  • Rebalance crafting costs for elite and advanced traps when crafting in the wild.
  • Fixed an issue where some weapon privileges were not given the correct values.

skills

  • The Flexible Hunter skill has been updated with new values.
  • Fixed an issue where a shot with a prop would become polished in unintended ways.

UI / UX

  • Fixed an issue where cans would have a different rarity.
  • Added option to show or hide grapple icons.
  • Added “Pry Open” option under Hold / Toggle Accessibility settings.
  • Added an option to bypass devices to switch to “Toggle” in the accessibility settings.
  • Updated icons for different machine parts.

performance and stability

  • Additional in-game streaming fixes.
  • Additional crash fixes.

photo mode

  • Filmgrain has been added to the photo mode. Density grain scales: low values ​​have small grains, and high values ​​increase grain size, leaving higher values ​​particularly suitable for black and white experiments.

else

  • Fixed an issue where stolen barrels would not be destroyed in one hit.
  • Fixed an issue where overprocessing would not take a higher value when consuming healthy potions and food at the same time.
  • Fixed an issue where civilians would not always respond to rain.
  • Fixed an issue where Motion Aiming for the second controller would not work when using the Co-Pilot feature.
  • Fixed an issue where Aloy could still control the mount when it was in shock.
  • Fixed an issue where Aloy could crawl through the vent while holding the battery.
  • Multiple translation and translation fixes and improvements.
  • Multiple lighting fixes and improvements.

HOTFIX 1.15.0 Update

  • Fixed HUD items appear simultaneously when starting the game in specific conditions.
  • Fixed an issue where the dialogue with Untalla would not complete the activity after all black chests were delivered.
  • Fixed an issue where Custom Difficulty was not restored correctly when loading a game created with a specific Custom Difficulty.
  • Improved readability of text in The Arena in Arabic.

That’s pretty much all you should know about the latest Horizon Forbidden West 1.14 update. Visit the Game Updates section for more news about popular games.

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