Dungeons & Dragons Apologizes to Hadozee Lore and Makes Mistakes in Spelljammer Books

The Dungeons & Dragons Design studio has officially apologized for including offensive material that was found in the latest version Spelljammer: Adventures in Space boxed set. “We wanted to acknowledge and own the inclusion of offensive material in our recent work Spelljammer: Adventures in Space Content, “a statement issued late on Friday reads.” We let you, our players and our fans down, and we’re really sorry. The statement noted that the Hadozee lore had not been ‘properly vetted’ prior to publication and that the design team had begun to review the situation. The full statement can be found here. File Error Spelljammer: Adventures in Space The packed set was official issues besides the statement, and contains several minor mechanical changes, including one for Hadozee’s Glide ability.

earlier this week, Dungeons & Dragons He quietly removed several paragraphs from the digital copies of My Star Adventurer’s Guide Related to the backstory of Hadozee, one of the six new playable races in Spelljammer: Adventures in Space. This dramatic story (which did not appear in previous versions of Spielgamer Expedition preparation) allegedly had a group of Hadozee (then a small breed of mammal resembling flying monkeys) kidnapped by a sorcerer who visited their planet and performed experiments. The wizard’s intention was to sell Hadozee as magically improved soldiers, but Hadozee got up and killed the wizard. Some have suggested that the origin of the new Hadozee was constrained uncomfortably close to forced servitude and eugenics, which real groups of people faced throughout their history. Allergy consultant is not listed in the credits for Astral Adventurer’s Guide.

Throughout 50 years of dungeon history the DragonSome of the characters in the game were brutal and sinister, using descriptions that are painfully reminiscent of how real-world groups have been and continue to be demonized,” the D&D design team noted in their statement. We understand the urgency of changing the way we work to better ensure a more inclusive game.”

“We are forever grateful for the ongoing dialogue with the D&D community, and look forward to bringing new, engaging, and comprehensive content to D&D for generations to come,” the statement concluded. “D&D knows that diversity is strength, because only a diverse group of adventurers can overcome the many challenges posed by the D&D story. In this spirit, we are committed to making D&D as welcoming and inclusive as possible. This part of our work will never end.”

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