Final Fantasy Dimensions 2 shows that free-to-play never works

Hey, you! This column is part of a regular series in which we share what Tom’s Guide staff members are playing and enjoying right now, with a focus on helping you find great games you might have missed. Be sure to check out our last entry, where we talk about Crisis Core – Final Fantasy VII – Reunion.

Final Fantasy Dimensions 2 is a great example of what a sequel to a game should not be. It’s a shallow, boring, and repetitive game, which is bad enough on its own. But it’s also a complete disappointment after the franchise Dimensions Final Fantasy, which is arguably worse. If the original FFD represented what mobile gaming should have been, FFD2 represents what it has become – and why the current mobile gaming space has become such a wasteland.

If you’re hoping for some kind of “but” that eventually finds a saving grace, you have to keep hoping. Final Fantasy Dimensions 2 is the kind of game that might make you despair of the entire mobile gaming scene. Even when a company removes predatory practices from a free-to-play game and charges a single flat fee for it, nothing can fix the rugged and frivolous game design that F2P requires in the first place. FFD2 is the kind of game that makes you wonder if there was any hope for mobile gaming at all.

Great predictions

final fantasy dimensions 2

(Image credit: Square Enix)

I wrote about the original Final Fantasy Dimensions a few weeks ago, and discussed how much I enjoyed the game. For those who haven’t played it, it’s a classic retro JRPG that takes inspiration from the SNES Final Fantasy games. It is a completely original adventure, with complex gameplay, an entertaining storyline and charming retro graphics. It is also a fully paid game, devoid of ads, microtransactions, and external multiplayer challenges.

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