Callisto Protocol faces harsh cultural criticism in response to deleted tweet

Callisto Protocol It’s one of the most anticipated horror games of the year, but a now-deleted tweet from the game director describing current working conditions at Striking Distance Studio may spoil expectations about the game for some. Glenn Scofield, CEO of Striking Distance Studios and Director of the Game Callisto ProtocolHe said developers work “6-7 days a week” and work 12-15 hours during those days. The since-deleted tweet has been received as one that not only exemplifies crisis culture within Striking Distance Studios but embraces and normalizes this mission aspect…

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