Halo Infinite is changing the controversial armor system

infinite aura 343 Industries will move away from its platform that governs customizations that can be outfitted for different armor bases. The change was announced during a recent live stream where the developers provided a preview of what will happen in Season 2. With this change, players will be able to use different coatings and other customization pieces across different cores without locking one of them with a set of armor, but 343 said this would be an incremental change that won’t be fully implemented at the start of Season 2.

Jerry Hawke, Head of Design infinite auraFind out about the game’s platform plans for Season 2 in the video below. Hook admitted it infinite aura He’s missed the mark on capturing the power of mix-and-match customizations found in games like Halo 3 And access to aura Before making plans for next season.

“If you don’t pick up our blog last time, we’re looking to move away from the platform, and what that means for Season 2 is that you start to see what I specifically call ‘in-canon cores’,” Hawk said. To your VII, you know, all we do for him No final From an ecclesiastical perspective.”

Hawk continued to say that the goal was to make these customizations more diverse regardless of the core of the armor used.

So, if you get a paint, it can be used on all of those cores, or if you get a shoulder piece, it can be used on all of those cores,” Hawke said. “And our focus in season two – not from day one but as we go through season two – is that your masks and your helmet and your layers, these are going to be the first things we go through, and then we’ll slowly work out [be] You try to move everything to be more pervasive.”

The focus will also initially be on the “canonical cores” hook mentioned earlier, so the focus will not be placed on break cores since they boast “fundamentally different structures”.

Hello Infinite Season 2 begins May 3rd, so look out for these changes and more to be implemented next.

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