How did Genshin Devs HoYoverse transition from acting to the role in Honkai Star Rail

Honkai: Star RealHoYoverse’s battle system is a huge departure from the biggest games that HoYoverse is known for. It’s not like an RPG Jinshin And the Honkai tracebut a turn-based RPG – Talk to DualShockers, HoYoverse explained the two main reasons behind this change.

Honkai: Star Real On May 25th it launched its second closed beta test on PC and mobile, and for the occasion, the development team explained the top reasons why the game is a turn-based Q&A with us here at DualShockers.

HoYoVerse Devs explain why Honkai: Star Rail uses a turn-based battle system

If you take a look at all the miHoYo games – and now HoYoverse – released so far, you’ll notice that almost every one of them is part of a different genre. From two-dimensional range and gun Z . girl guns For a romantic adventure Tears of ThemisEvery hoYoVerse game is played differently, and the motive behind it is always to attract a larger audience.

The Honkai: Star Real The development team told DualShockers that they are “committed to developing products of different genres to improve player experience and choice so that more players can find the kinds of games they’re interested in in HoYoverse. Turn-based strategy has always been a genre we’ve wanted to try.”

The first ever classic HoYoverse RPG

with Honkai: Star RealHoYoverse also plans to bring in an audience looking for easier gameplay control and higher levels of strategy: “Role-based games are not only very friendly for players with slow hands, but also provide a space for expert players who prefer strategizing,” HoYoverse told us.

One recurring complaint shared by the veteran Jinshin effect The way the end game lacks variety is because its content is based on DPS checks: the only strategy is to find ways to deal as much damage as possible in short periods of time. This means continuous milling of artifacts using perfect substations.

The strategy awaits

with Honkai: Star Reel, However, HoYoverse strives to create a turn-based battle system that will gradually allow each player to “shape a style of play that suits their own pace and personality.” Last but not least, the developers also emphasized that this way of designing games (trying to bring out each player’s personality) is something they strive to do with each of their games, regardless of gameplay and genre. HoYoverse hopes that “by combining turn-based gameplay and the Honkai franchise, more players will be able to experience Honkai: Star Rail, and feel the magic of the Honkai franchise.”

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