God of War Ragnarok Gets New Detailed Gameplay and Accessibility Features

God of War Ragnarok A little new glimpse into the gameplay has been revealed along with some details about the game’s extensive accessibility features. Despite being one of the biggest games on the horizon, God of War Ragnarok shrouded in a lot of secrecy. We have very little knowledge about the game, only very general details about the broad hits about the highly anticipated sequel and most of it was supposed after the cliffhanger end of the previous game. We know Ragnarok is coming, hence the title, it’s possible that Thor will be an antagonist, and Odin plays a big part in the story. Other than that, we don’t know much about the game’s details.

However, Game Informer is trying its best to fill some of these knowledge gaps with it God of War Ragnarok story cover Which offers a lot of exclusive coverage of the game. In a new YouTube video, Game Informer debuts a new gameplay for Kratos. While it’s not very comprehensive, it does give us more taste of how the gameplay has been improved, and more specifically, how it has been adapted for those who need accessibility features. The game will come with more than 60 accessibility features, with Sony Santa Monica focusing on four main areas: motor skills, vision, hearing, and cognitive understanding. A more specific list of features will be released near the launch, but the unique feature featured in the video is the ability to map a number of inputs including shield strikes to swipes on the DualSense controller.

Sony has really tended to make their games incredibly accessible, and that’s part of the reason for that Our last part one. The original version of the game was released in 2013 when in-depth accessibility features weren’t a real thing, but awareness of these needs and advances in technology made it a priority for the remake. It looks like they will only get better over time and developers learn more about the needs of their players.

What do you think of Sony’s continued focus on accessibility features? Let me know in the comments or hit me up TwitterCade_Onder.

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