Disco Elysium veterans forced out of sequel development

Main members of Disco Elysium It looks like the development team has been forced out of the studio. according to Medium blog post From Martin Loggia of ZA/UM and developers Robert Korvitz, Alexander Rostov and Helen Hindbeer, they have not been with the team “since the end of last year and leaving the company was forced.” While ZA/UM is still around, it is now missing out on the core members who made the game so successful. According to Lugia, the departure “would seem like bad news for the loving fans waiting for the disco sequel.” Loggia’s post says the departures represent a disintegration of what it calls the “ZA/UM Cultural Association”.

“The reason for dissolving the cultural organization is that it no longer represents the spirit it was founded on. People and ideas are supposed to be eternal; organizations may be temporary. I find that the organization has been generally successful and that most errors have been conditional, determined by the social and cultural conditions into which we have been thrown” Loggia writes.

All the departures are disturbing news for fans of the first game, but Korvitz in particular is the creator of the game. Disco Elysium concept and world. The concept was first created by the Estonian writer in 2005, when he originally conceived it as an idea for a novel. The novel saw a release in 2013, but was a failure. The game’s themes and settings achieved greater success as a video game, and when it was released in 2019, it was met with great critical acclaim.

Besides the upcoming sequel, the Amazon series is based on Disco Elysium It was announced back in January 2020. Now it looks like both projects will end without input from key members of the team. The whole situation is disappointing to say the least, and it remains to be seen how the projects will turn out without their input. At the moment, readers are interested in Disco Elysium You can check out all of our previous coverage of the game here.

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