Need for Speed ​​Unbound reveals a highly stylized race

Need for Speed ​​Unbound I got the first official trailer for the game, and while it’s short, it does give a great sense of the modular world that EA is creating. Need for Speed ​​has been around for so long that it has taken on many different forms. It was a game about street racing, simulation racing, a game with a very cinematic story that sees the player use fast time events on foot, etc. With other franchises like Gran Turismo and Forza dominating the genre, EA has to make sure its racing series stands out among the pack, and that usually means doing something brand new every few years.

With newly announced Need for Speed ​​UnboundEA is creating a high-end racing game with different effects that come from the cars in the game. You can customize your car to have different types of effects and colors. This will include things like smoke, wings when jumping, and other animated effects when colliding or driving at exceptional speed. Although the world itself appears to be grounded in a realistic art style, the actual non-playable characters are animated and resemble characters from boondocks. EA has confirmed that you’ll be able to play the game without these effects if you don’t want them, although it’s unclear if this is just for cars or if it will affect non-playable characters as well. Either way, it’s a very nice approach to Need for Speed ​​and one that highlights the high octane action and intensity of this entry.

Need for Speed ​​Unbound It was originally scheduled for a 2021 release, but the standard has been moved to help work on it Battlefield 2042. Since then, the developer has focused on getting this new racer out in time for the holiday season. Rumors about the game’s aesthetics and features have been circulating throughout the year and almost all of them seem to be proven true so far.

Need for Speed ​​Unbound Xbox Series X Editions | S, PS5 and PC on December 2, 2022. What do you think of the art style of the game? Let me know in the comments or hit me up TwitterCade_Onder.

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