Dying Light 2 releases a new update with patch notes

death light 2 Released a whole new update with patch notes. Most notably the update — which launches as of today on PC, PS4, PS5, Xbox One, Xbox Series S, and Xbox Series X — prepares the game for Bloody Ties DLC content releasing later this week in November 10. In addition, it also adds a fan-favorite feature from the first Dying Light game. And of course, it comes with a laundry list of game improvements and fixes.

While we know everything the update does through the patch notes, we don’t know the size of the update file on any platforms, which means we can’t provide any insight into how long an update might take to download, but due to the size and content of the patch notes Below, it makes sense to expect a more intense download.

Below, you can check out the full patch notes for the update, courtesy of Techland:

Correction notes:

Bloody Ties DLC (Available November 10th):

Who wouldn’t want hundreds of fans chanting their names in unison? Or feel like they are loved and admired while making unimaginable riches at the same time? But what if, to get it all, one must first pay the highest price?

Playing The First Story DLC content:

  • DISCOVER A NEW LOCATION – Step into Carnegie Hall, the epicenter of greatness, death, fame, barbarism, fortune and bloodshed. The place where the greatest fighters battle for glory!
  • EXPERIENCE A NEW STORY – Securing a place in the Pantheon for the best fighters, and making tough choices as the plot of power and revenge reaches a tipping point.
  • Behold… the Maneka carnage! – Take advantage of the barrier of strength that is Carnage Manica and grab new weapons to make creative combat even more imaginative.
  • Fight the Freaks – Face hordes of new Infected like the towering gorilla Democher, the blazing Inferno, and many others!

X-rays – first stage

  • The all-time favorite feature of Dying Light is back! X-rays are available and they will make your gameplay unforgettable! Please keep in mind that this is the first phase of this feature, and in the future we’ll be making it special in Dying Light 2 Stay Human – your feedback is appreciated, so break some bones and let us know what you think about it!

Game updates

  • The nights in the city are getting darker! The general darkness is much deeper than before
  • Throwable item path implemented
  • Players can now run in the PK ship HUB
  • Fashion preview available
  • Fixed an issue where achievements would not be awarded to players upon completion
  • Players will no longer be able to travel outside the play area in Let’s Waltz
  • The Waltz in Let’s Waltz quest will no longer be idle
  • You can no longer get stuck in a car during the Let’s Waltz mission
  • During the Let’s Waltz mission, toxic chemicals will reduce the player’s injury as usual
  • Fixed an issue where UV Safezone was not fully working in the main terminal
  • Hakon will not sleep on the mattress in the Getting Stronger quest, allowing players to advance in the quest
  • Toxic area near downtown and The Wharf will do damage again
  • Howler alert indicator will appear correctly
  • The screen of death will appear correctly when defeated in a challenge
  • Chapter 2 collectibles will not count towards achievements
  • Fixed an issue where the grappling hook was not available during Hooked on the Thrill Challenge and Nightrunner Trial 3
  • Multiple challenges got multiple goals and fixed timings
  • The Wharf Water Tower will be properly assigned to the Peacekeepers based on the player’s decision
  • You will hear viruses better, react to different sounds more intensely
  • Fixed the issue of the patient not responding and dying
  • The damage meter for falling fists and kicks has been fixed, and players are no longer allowed to cross in the game easily
  • You can no longer fall through the elevator
  • Fixed an issue with “leaving the mission area” during the Twin Brothers mission
  • Added a new Craftmaster upgrade tutorial for new players
  • The wardrobe no longer blocks the exit in a safe area
  • Frank’s door in Fish Eye is now open during Explore Villedor mode, which will allow dishes to obtain collectibles found there
  • Fixed AI scheme during Rage mode in a story mission
  • Fixed issues with Stamina not exhausting during some Nightrunners trials

Co-op . Updates

  • Users will not encounter a black screen while the windmill is active when a player recovers
  • The catch animation of the injured player must not freeze
  • You can now leave the game if the host dies during certain story missions
  • Persistent online user ID disappears during some collaborative activities

UI/UX updates

  • Removed a bug where a white box appeared when clicking on LMB
  • The timer for displaying challenges from Chapter 1 has been fixed
  • Players will no longer be able to see outside the map using photo mode
  • Fixed lighting inside buildings during the day
  • AI clothing won’t stretch far
  • Fixed some missing decorations in the bazaar
  • The hives are more compatible with the trees in the foreground
  • Fixed an audio bug that didn’t make any sound during the screen of death
  • Ragdoll biters will correctly when you drop it
  • Raindrops will be displayed appropriately on the surface of the water
  • Aiden’s Stash text fixes
  • Multiple lightning/brightness adjustments
  • Fixed an issue where previously looted bags would be highlighted while feeling alive
  • Missing embellishments fixed
  • Parts of player clothing are now displayed correctly in Photomode and inventory
  • Fixed an issue where parkour music would stop on one track indefinitely

Technical Updates

  • Fixed an issue where using the undo feature could crash the game
  • Fixed an issue where frame rate drops were randomly occurring after a few hours of gameplay
  • Fixed random crashes during combat
  • Players will no longer be stuck in the infinite loop after launching the game in Steam Offline mode
  • Multiple crashes on consoles have been fixed
  • Fixed random freezes when changing some options
  • Fixed decorations in X13
  • Fixed D3D failed to execute error
  • Fixed crashes when playing with video settings set to D3D12 Ultimate Raytracing

death light 2 It’s available across PC, PS4, PS5, Xbox One, Xbox Series S, and Xbox Series X. The game is set to hit the Nintendo Switch sometime this year, but there’s no port date yet.

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