Themed entertainment has become so popular that it is beginning to exist more and more outside of theme parks. Escape rooms became a way for people to become part of interactive-themed experiences, but escape rooms so far have been smaller experiences. While some could be designed well, budgets have limited the capabilities. However, that’s about to change, thanks to the Great Movie Escape at Universal Orlando Resort.
For the first time, a major amusement park company has entered the escape room space. Starting December 9, guests will be able to experience two different escape rooms at Universal Orlando CityWalk Resort: one based on Back to the future And another themed jurassic world. These escape rooms promise some of the most immersive experiences of their kind we’ve ever seen, but there are three specific elements that look to set these escape rooms apart from the rest.
The Amazing Universal Library: Jurassic World and Back to the Future
Every escape room has a story, but most of the time the story is little more than a justification for the series of puzzles. We’ve seen escape rooms use pre-existing IP before, although many of them are Escape rooms of the VR variety (Opens in a new tab), not the physical type like this. There have been some games based on popular video games, but we’ve never seen a company with a catalog like Universal provide an escape room the two new ones are based on jurassic world And the Back to the future.
Jurassic World: Escape will see players as geneticists on Isla Nubar who string together dinosaur DNA so a predatory dinosaur can escape, because they don’t always. Everyone must work together to prevent him from being devoured.
Back to the Future: Outatime is set in 1993, making it the closest thing to it Back to the future 4 We’ll probably get it, and we’ll see Biff Tannen steal Doc Brown’s latest time-travel device. Players must decipher clues in order to chase Biff through time in order to stop him.
random puzzles
If there’s a major downside to escaping rooms as a recreational option, it’s that once you do, you’ve done it. Most escape room locations will change the rooms they offer on a regular basis as a way to keep guests coming back, but odds are that won’t happen at Universal Orlando. These two rooms have likely been around for a while.
So instead, Great Movie Escape will provide some randomness when it comes to puzzles. While we don’t know exactly what this means, it seems likely that there are more puzzles than are technically required to solve the room. A look at the Jurassic World experience shows a lot of screens, so those screens will likely display many mysteries. It may be that if you go back to the same room again, some of the puzzles you get at key moments will not be the same.
Randomization of the experience has been a key part of how modern theme park attractions keep guests coming back. Think of how something like Star Tours would do, and adapting this for an escape room sounds pretty cool.
Customizable based on the size of the party
Most of the time when you do an escape room, you reserve a space for yourself and your friends, and you are the only one in the room. Considering how many people visiting the Universal Orlando Resort might want to do this, this really doesn’t work. Standard escape rooms sleep up to six people, are $50 per person, and may bring together different groups of people. You can also book a private room, for up to eight people, for $300.
The worst possible scenario is getting caught with a group of strangers who get very aggressive and take over the room, preventing others from really playing. Apparently, the Great Movie Escape rooms will be customizable based on the number of people participating. If you end up in a smaller group, there won’t be much for your group to handle. If the group is larger, there will still be enough to do so that everyone can do something.
The fact that the standard rooms are apparently designed for six people, but the private rooms can sleep eight, suggests that Universal takes into account that when different groups come together, they may not work together perfectly. Even if one group tried to be a little greedy with the puzzles, there would be enough other things to do that it wouldn’t be a big deal.
Adjustable difficulty based on skill level
There’s nothing quite as frustrating about an escape room as not being able to figure out a puzzle. This will eventually stop the game in its tracks if there is something you can’t figure out. Many escape rooms offer hint systems if you get stuck, but the global version seems designed to adapt based on skill level or complexity.
It’s unclear if the difficulty is something you set beforehand or something that can actually be adjusted on the fly, but either way, having the difficulty adjustable would make the experience more varied. One can imagine puzzle instructions being displayed on the screen and given more or less information depending on the level of difficulty.
A lot of the groups that enter this escape room will be families, many with young children, so being able to adjust the difficulty so both young and old players can play together is nice and won’t make the kids feel like they’re not contributing to the group.
We haven’t seen an escape room designed to the scale and budget that Universal Orlando puts on a Great Movie Escape. We were fully expecting this to be something bigger, but it might actually turn out to be something better, too. There’s a lot going on that would probably make Great Movie Escape something any escape room fan would want to check out, but that also sets these escape rooms apart from the competition.
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