The Callisto Protocol report says that key personnel have been removed from the game’s credits

Callisto protocol It appears to be the latest video game to fail to list multiple employees in the end credits. According to a report from GamesIndustry.biz, several former employees of developer Striking Distance Studios find their names slashed from the credits. While five former team members spoke to the outlet, it’s estimated that the total number is around 20 who aren’t on the list. One of the former employees expressed that these were not part-time contractors, but key employees who were deeply involved in the game’s production, and had been for a year or more.

“I understand if a contractor did a small amount of work for a few months and got off work, but we’re talking about full-time employees who had over a year invested in the title, and had a hand in important parts of the product,” one of the developers told GamesIndustry.biz. “This is where it came as a surprise to many of us.”

Prior to launch, there were reports of a crisis at Striking Distance Studios, and several employees say they put in long hours to complete work. Callisto protocol. However, there is a feeling that those who stayed to the end were rewarded with a place in the credits, and some were not punished. Unfortunately, this seems to be the trend across many different studios. In 2021, several former MercurySteam employees were surprised to find they were excluded from credits for Dread Metroid. The reason for the deletion appears to be an internal requirement at MercurySteam that employees must keep 25% of the game’s development to qualify for their name in the credits.

There is no industry standard for how long an employee must work on a video game to be included in the game credits. Cases like this help shed light on how unreasonable the practice is, but do little to help those affected. As more developers share their stories about this practice, we hope the industry as a whole will start to do better.

did you play Callisto protocol? Do you think the industry should do better with this? Tell us in the comments or share your thoughts directly on Twitter and on Hive at @tweet To talk about all things gaming!



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