Cyberpunk 2077 update 2.01 patch notes – CD Projekt releases huge download | Gaming | Entertainment

Cyberpunk 2077 update 2.01 is out now on PS5, Xbox Series X/S and PC. The first big download since the release of Phantom Liberty, the new Cyberpunk 2077 update makes a ton of bug fixes and gameplay tweaks. As you can see from the update 2.01 patch notes below, this includes console-specific fixes for issues such as corrupted save files, not to mention PC-specific fixes for the UI not showing keyboard and mouse controls. Elsewhere, CD Projekt has removed obsolete crafting specs, and fixed a problem where cruisers would patrol the streets without wheels. You can check out the entire Cyberpunk 2077 update 2.01 patch notes below…

Cyberpunk 2077 update 2.01 patch notes…

Phantom Liberty-specific

• Addressed an issue where some phone calls necessary to continue the main story began with a delay.

• Various visual fixes for animations, lighting, scenes, VFX, and more.

• Performance improvements for both PC and consoles, especially in the Dogtown area.

Balls to the Wall

• When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.

Dog Eat Dog

• Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.

Firestarter

• Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.

Moving Heat

• Fixed an issue that could cause all traffic to disappear after completing the quest.

• Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.

New Person, Same Old Mistakes

• Fixed an issue where the gate to Bill’s hot dog stand was closed.

Somewhat Damaged

• Fixed an issue preventing the player from scanning the Neural Network system.

• Various fixes for devices in the bunker.

The Killing Moon

• Fixed an issue that caused the doors leading to the shuttle to not open.

You Know My Name

• Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.

• Reed will now wear his party outfit during the dialogue with Songbird.

Quests and Open World

Automatic Love

• The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.

Ghost Town

• Fixed an issue where the quest could get stuck on the “Defeat Nash and his people” objective if the game was saved during combat prior to Update 2.0.

Gig: Breaking News

• Fixed an issue where Ted Fox’s car didn’t spawn.

• Fixed an issue where the gig wouldn’t trigger after approaching the quest area.

Gig: Going-Away Party

• Fixed an issue where it wasn’t possible to get in the car with Flavio because it spawned underground.

Gig: The Lord Giveth and Taketh Away

• Fixed an issue where the Militech SUV spawned underground.

Killing in the Name

• Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.

• Fixed an issue where the Bartmoss Collective website wasn’t visible in some cases.

Playing for Time

• Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.

Space Oddity

• Fixed an issue where the quest didn’t activate if the location was approached prior to Update 2.0.

The Heist

• Fixed an issue where Jackie wasn’t present in front of the Afterlife.

• Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.

Gameplay

• Made it possible to properly switch to Arm cyberware by cycling through weapons.

• Addressed an issue that could cause V to become invulnerable to all damage.

• A wrecked NCPD cruiser without wheels won’t be patrolling the streets of Night City anymore.

• Fixed an issue where some obsolete mods in the Inventory and Stash weren’t properly exchanged for a new weapon mod.

• Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that’s too high when compared to the player’s level.

• Removed various obsolete Crafting Specs.

• Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.

PC-specific

• Fixed an issue where the UI could show controller inputs when playing on keyboard and mouse.

• Players unable to get achievements due to an issue that prevented Phantom Liberty achievements from unlocking on PC before a backend fix implemented on the day of the release will have them retroactively unlocked on GOG and Steam after loading a save from that playthrough. For the Epic Games Store, the issue is still under investigation.

• Fixed an issue where, after installing Update 2.0 but not the expansion on GOG, a pop-up saying “Phantom Liberty downloaded – please return to the main menu to access new content” could appear in the in-game menu.

• Improved image quality of DLSS Ray Reconstruction in the Ultra Performance setting.

Console-specific

• Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won’t fix saves corrupted before the update.

• Fixed an issue where launching the game without an internet connection would prompt the player to log into GOG My Rewards again.

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