MultiVersus: How to play Shaggy

Shaggy is one of the most included characters in the MultiVersus roster, but the good Shaggy player is no joke. He has a rage that allows him to make moves that enemies can’t break. Shaggy also has a shell right off the bat which allows him to create space. The Shaggy Kit is an unbearable force of close-range bombing.

By observing these tips and practice, shaggy can be easily mastered. This guide will allow players to get to know it and hopefully win some matches at the end of the day.

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moves and what they do

To understand how to use Shaggy, players need to take a deep look at his move list which is given as follows along with some tips for each move:

Specials

Zoinks (neutral special)

  • Zoinks charges Shaggy’s anger Shaggy mode which gives powerful specials.
  • This step is practical Useless unless fully charged.
  • Once shaggy gains fully charged rage and Can apply to angry allies. As it falls Scooby Snack this little Heals for him.
  • when shaggy Rambunctious His attacks struck even more forcefully, skipping his steps, giving him a shield making it Unbreakable Attack Beside Apply the maximum of weak stacks Hit the enemies by launching them farther.
  • Shaggy will want to make sure he’s in Off mode when charging this is.
  • He’ll want to try and use This ability As much as possiblee as they can make him kill easily.
  • Zoinks can be too used to stall By making the disheveled go away outside the theater.

Radiator instinct (special side)

  • Shaggy does Forward flying kick while on a land.
  • While in the air, Shaggy does the same.
  • This step must be good timing as it is Leaves players vulnerable Attacks for a while if not timed correctly.
  • This movement Together with Zoinks . booth Can make your shaggy Ridiculous recovery power.

Power Uppercut (Up Special)

  • Shaggy does uppercase letter And the fly in the air.
  • If shaggy Rambunctious he will hit several times.
  • In the air, it’s the same but he doesn’t strike multiple times with rage.
  • This is one of the most powerful Shaggy moves because it has Ability to kill opponents with low health if disheveled Rambunctious.

Like, Feed the Hunger (Down Earth Special)

  • Shaggy gets a sandwich.
  • Maybe thrown like a shell And the Heals his colleagues she has passed.
  • if Rambunctious And the Shaggy sandwich knots will get bigger and do More damage. This movement is amazing because it can kill opponents early.
  • if Rambunctious And not carrying a sandwich then Shaggy does a peace attack with ground projectile Can kill enemies in low health.

Like, C’Mere Man (Down Air Special)

  • Shaggy shoots towards the ground and shield gains Hit enemies when landing.
  • if RAGED WITH A SANDWICH he will Throw a super sandwich shell.
  • if Rough without sandwich he will Create shock waves when landing.

Attacks

Knuckle Sandwich (Neutral Ground Attack)

  • strong straight punch That period gives charging shaggy shield.
  • This step can be slow start but the Possibility to kill With it severe damage and ejection release.
  • The players want use This movement When they are sure they can hit He. She without they retarded discount they.

Flowing Feet (Neutral Air Attack)

  • Shaggy does wave of kicks That hit multiple times.
  • This is one of the best Shaggy moves as it is has priority On the movements of most other characters.
  • It’s also good for Create openings And the Get close to enemies.

Combo Meal (Side)

  • a A combination of punches that ends in Strong headshot.
  • This can be as cool as most of his quick attacks on him has priority on most moves, so players will want to use it to quickly start or continue the editing suite.

Like, kick to the knee (side air attack)

  • a knee forward who – which can be shipped.
  • The knee has a little created So it must be She trained her timing.
  • Knee can be very valuable If the opponent slips off the edge From the stage as it can be A big hit at the end.

Like, an overhead swing! (ground attack)

  • shipment a upper swing.
  • this movie Good It should only be used When combo start as it is Doesn’t have much knockback but it can be Great for juggling.
  • This move her Some super armor So this can be very useful when planning when to use it.

Slap the Flying Dodger (Aerial Attack)

  • a sweeping swing above disheveled.
  • This attack A go-to . attack Players will want to commit murder as much as possible Combined with Up Special and get to kill players.

Power Stomp (Ground Attack)

  • charge armored poked it breaks shield.
  • if it was Land attack Maybe Pressing again to edit in slap who – which slow down enemies.
  • This move her ascending properties can be used for Enemies spiral down Players get killed when Defending the corner of the stage.

Get Down Man (Aerial Attack)

  • shaggy used pound with hands to me Knock enemies down.
  • so this Land attack Players can use it combo instantly in a capital letter.

Tips

Here are some additional tips so that players can understand the Shaggy character as a whole:

  • Anytime a player catches a character in the air, they always try to go to Even air attack + special combo as he does this serious damage or you will be killed.
  • try to Keep players above the air As much as possible as this will help players to make the most of Shaggy’s abilities.
  • Anytime a Shaggy can get their opponent off his mind Zoink shipped it to him.
  • Zwink can stay charged for a long time time So try and Cause a lot of damage before using it to kill.
  • Shaggy II gets the kill he should have Grab a sandwich and charge your zucchini for him.
  • Shaggy is Bravery And he does a great job at close range, so he wants to put a lot of pressure on the characters and always chase the characters away from The theater.
  • The more shaggy hits an enemy weak So use this knowledge to try to do a lot of damage in a row and stay close to the opponent.

Shaggy Combo

Here are some great shaggy combos you should know that will give players the upper hand when playing shaggy and allow them to win more matches:

  • Google Air Combo – Jump, air attack (landing), ground attack (up), jump, special air attack (up)
  • Knockback Combo – Jump, air attack (side), special ground attack (side), jump, air attack (landing)
  • Close Quarters Combo – Ground attack (landing), jumping, air attack (neutral), special ground attack (side)
  • High damage solution combo – Jump, air attack (down), air special (up)
  • Air Ring-Out Combo – Jump, air attack (higher), jump, special aerial (higher)

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