Amazon gaming chief explains why Lord of the Rings MMO has been canceled

As you might remember, the new Lord of the Rings MMO was only announced a few years ago after Amazon Games, formerly Amazon Game Studios, announced that it was teaming up with Leyou Technologies and Middle-earth Enterprises to get it done again in 2019 but things fell apart Last year, the project was canceled entirely. The reason stated at the time was a feud between Tencent, which acquired Leyou, and Amazon, but a new interview with Amazon Games president Christoph Hartmann sheds more light on exactly what happened.

“We made a deal with Hong Kong-based Leyou; I think it was great to work with them,” Hartmann said. recently said Game Spot. “But they were later sold to Tencent and it became very complicated.”

Basically, according to Hartmann, there was a clause in the contract where Middle-earth Enterprises could terminate the rights if a partner was acquired, which is exactly what the company did after Tencent bought Leyou Technologies. This put the entire agreement back on the drawing board, it seems, and negotiations were ultimately fruitless between Tencent and Amazon in the wake of Amazon Games’ decision to eventually abandon the project.

“The question was certainly, maybe we could work with Tencent to do something, but I think we’re too big to really turn into partners that do the property together where they own the license and we develop the game,” Hartmann said. Game Spot. “So we decided it was best not to work together there. Then we tried to figure something out for both parties, but I think it took a long time.”

What do you think of Hartmann’s reasoning about the canned Lord of the Rings MMO? Would you like to see someone else try it in the near future? Tell us in the comments, or feel free to reach out to me and hit me up right on Twitter at Tweet embed In order to talk about all things Lord of the Rings and games!

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