Diablo 4 is getting its first major post-release update, patch notes revealed

The first major post-launch update for Diablo 4 It is released by Blizzard Entertainment. This past weekend, the latest installment in the Diablo series was launched across PlayStation, Xbox and PC platforms. And while the game was already well-received in Early Access, Blizzard has now made a slew of tweaks to the different categories seen in the game. Diablo 4.

Available for download now on all platforms, the latest Diablo 4 The patch looks to fix several specific abilities that the game’s classes have. These changes affected every class (Druid, Barbarian, Necromancer, Sorcerer, and Rogue) in Diablo 4 To some extent it certainly won’t be the only balance update that Blizzard is rolling out in the near future. In addition to these modifications to the classes, Blizzard has also corrected a number of bugs that players have found Diablo 4 also.

You can take a look at the full list of changes in the patch notes attached below.

barbaric

Skill changes

Challenge shout

  • Reduced damage gained from skill ranks from 4% to 2%

Legendary side changes

The bold side of the chief

  • Cooldown per nearby enemy decreased from 2.7-5.4 seconds to 1.0-1.9 seconds.
  • Max cooldown reduction from 12 to 6 seconds.

A side of the terrible whirlwind

  • Increased critical hit per second chance decreased from 5-10% to 3-8%.
  • Decreased maximum critical strike chance bonus from 20-40% to 9-24%.

Item changes

Destructive Core Fist

  • Explosion damage gained from whirlwind decreased from 50-70% to 16-26%.
  • Damage to destructible objects no longer increases blast damage.
  • Explosion damage is only increased by the first 100 hits of the whirlwind.

priest

crushing

  • Lucky Hit Chance reduced from 33% to 25%.

Thunder Storm

  • Damage increased from 32% to 40%.

grizzly anger

  • Damage bonus increased from 5/10/15% to 6/12/18%.

class specialization

obsidian peace

  • The kills required to get the reward have been increased from 10 to 20.

The silence before the hurricane

  • Lucky Hit Chance reduced from 15% to 10%.

negative changes

electric shock

  • Damage bonus increased from 5/10/15% to 6/12/18%.

Legendary side changes

side shockwave

  • Damage reduced from 90-130% to 60-100%.

crash side

  • Critical hit damage reduced from 40-50% to 30-40%.

Lightning Dancer Side

  • Flat damage increased from .5-.6 to .7-.8.

necromancer

Skill changes

blood spear

  • Damage increased from 67.5% to 80%.

Army of the dead

  • Damage increased from 30% to 45%.
  • Cooldown reduced from 90 to 70 seconds.

blood wave

  • Damage increased from 90% to 120%.

shadowblight

  • Damage increased from 20% to 22%.

grim harvest

  • Essence gained from 3/6/9 reduced to 2/4/6.

indentation

  • Critical hit chance reduced from .5/1/1.5% to .3/.6/.9%.

Death defense

  • Decreased maximum minimum life lost on 1 damage from 75/60/45% to 60/45/30%.

Skeletal lift

  • Skeleton Warrior’s attack damage increased by 10%.

golem

  • Golem attack damage increased by 10%.

blood genie

  • Bleeding damage from blood golem increased from 40% to 90%.
  • Bleeding life heal from hitting enemies increased from 4% to 5%.

Iron golem

  • Iron Golem strike damage increased from 25% to 175%.
  • Iron Golem’s shock damage increased from 30% to 40%.

Necromancer model board changes

Brutal enormity

  • Golem Life bonus and damage increased from 30% to 40% Life.

cult leader

  • Damage bonus increased from 10% to 15%.

a fraud

Twisting blades

  • Decreased the cooldown of Advanced Twisting Blades per enemy strike from 0.25 to 0.1 seconds.
  • Max advance warp blades reduced from 3 to 2 seconds.

rapid fire

  • Damage increased from 24% to 30%.

Dark shroud

  • Damage reduction per skill rank gained shadow decreased from .8% to .4%.

dash

  • Improved critical hit damage bonus from 20% to 15%.

Caltrops

  • Damage increased from 30% to 40%.

negative changes

concussive

  • Critical hit chance reduced from 5/10/15% to 4/8/12%.

Legendary poster changes

Repetition

sorcerer

lash arch

  • Lucky Hit Chance reduced from 30% to 14%.
  • Glinting Arc Lash Cooldown cooldown reduction has been reduced from 0.25 to .15 seconds.

Teleport

  • Shimmering Teleport damage reduction time reduced from 5 to 3 seconds.

Legendary poster changes

side of control

  • Bonus damage reduced from 30-40% to 25-35%.

general

Miscellaneous class changes

Druid companions and followers of necromancers

  • Decreased max damage over time per damage instance from 2% to 1% of max life.

Paragon Council changes

Rare nodes

  • Player attack speed contract reduced by 50%.

glyphs

  • All Glyph bonus scaling has been reduced by approximately 34%, except for the following:
  • Decreased glyph bonus to critical hit damage by approximately 66%.
  • Weak glyphs reward reduced by approximately 66%.
  • Rare nodes glyph bonus reduced by approximately 50%.
  • Magical node glyph bonus reduced by approximately 40%.
  • Decreased glyph bonus to cold/fire/lightning/intangible/material nodes by ~62.5%.

Monster changes

  • Greatly reduced the spawn rate of treasure goblins within pvp zones.

Bug fixes

  • The name of the Light Bearer Mount has been fixed.
  • The Go to Shop button from the wardrobe will now open the shop properly.
  • Fixed an issue where if a Wizard used Deep Freeze and was affected by another effect that would freeze him, it would permanently stun him.
  • Miscellaneous stability and crash fixes.

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